Rigging In Maya: Quadruped - Full Course
Welcome to my Rigging in Maya series.
In this pack you will be downloading all the source files, scripts and all 20 Videos, which include 12 hours of in-depth tutorials, in Full HD and Advert Free. All for you to keep.
The plan with this series is to take things back to basics as I go through each element separately, so you get a clearer understanding of the whole rigging process.
This pack contains videos 18 to 37 in the series which focus on more advanced areas as we develop a quadruped rig for use in VFX. Parts 1 to 17 are sold separately and cover the fundamentals as well as building a biped rig.
The videos cover -
- Ribbons
- Model & Rig Preparation
- Driver Skeleton
- Automatic Limb Rigging using Python - Joint Chains
- Automatic Limb Rigging using Python - IK & FK Systems
- Automatic Limb Rigging using Python - Squash & Stretch
- Automatic Limb Rigging using Python - Roll & Twist Joints
- Automatic Limb Rigging using Python - Volume Preservation
- Limb Ribbons
- Limb Ribbon Deformers
- Spline & Ribbon Based Spine
- Spine, Neck & Head
- Dynamic Tail & Ears
- Paw Joystick Controls - Roll & Bank
- Additional Paw Controls
- Ribbon Based Facial Rig
- IK, FK, & Spline Tongue Rig
- Skinning with ngSkinTools
- Global Control Support
- Finalize Your Rig
Now includes all the scripts used in the videos!
- Ribbon Tool
- Quick Limb Tool
- Dynamic Joint Chain Tool
BONUS CONTENT - Now includes the Rigging in Maya Script Pack!
Also comes with two bonus videos!
- Quadruped Rig Limb Comparisons
- Create a Python UI