Rigging In Maya: Biped - Full Assets & Scripts
Welcome to my Rigging in Maya series.
Here you will find the assets which will allow you to follow my YouTube series, (Videos 1 to 17) and build your own rigs, in both Maya 2019 and 2017 formats.
The plan with this series is to take things back to basics as I go through each element separately, so you get a clearer understanding of the whole rigging process. Once the fundamentals have been covered, I will then move on to more advanced systems so by the end you will have all the tools you need to build your own complex rigs.
Find individual videos here - https://www.antcgi.com/rigging-in-maya/
The seventeen videos cover -
- Joint Fundamentals
- Connections & Constraints
- Control Creation
- Set Driven Keys & Utility Nodes
- IK & FK Limb Creation
- Hand Rigging
- Reverse Foot Rig
- Spine, Head & Eye Rigging
- Painting Skin Weights
- Roll & Twist Joints
- Squash & Stretch
- Joint Based Facial Rig
- Blendshape Based Facial Rig
- Space Swapping
- Global Controls - Character Scale etc.
Now includes all the scripts used in the videos!
- Blendshape Rigging Tool
- IK <> FK Matching Tool
- Mirror Rig Tool
- Quick Limb Tool
- Joint Arc Tool
BONUS CONTENT - Now includes the Rigging in Maya Script Pack!
Note: As these assets are intended for educational purposes only, the texture resolution has been reduced and a watermark added.
Includes all the course assets, plus the scripts used in the videos.