aRT: Modular Rigging Tool
aRT: Modular Rigging Tool is a streamlined, user friendly rigging tool for Autodesk Maya.
With this tool you are free to build a rig for whatever you need. To do this you connect different modules together to form a blueprint. This blueprint can then be used to quickly generate your rig.
The rigging tool also comes complete with a set of additional tools which are made to enhance your rigging and animation workflow.
This currently includes tools to…
- Quickly lock and unlock attributes.
- Generate ribbons with controls.
- Drive blendshapes with controls.
- Update rig names manually, or match popular systems like Unreal, Unity and HumanIK.
- Transfer attributes to offsetParentMatrix and back.
- Universal IK/FK matching.
- Animation transfer between skeletons and rigs.
More tools will be added, with some that are planned including -
- Quickly adjust and edit animations to reverse, mirror and scale them.
- An animation overlapping tool to quickly add secondary animation.
Check out the all the tools in action here - Rigging & Animation Tools Preview - before you buy.
Maya 2022, 2023, 2024 and 2025 are the only versions supported at this time.
Please be aware that these tools are created by a single person, in their spare time, and as such haven’t been tested by a wide user base so you may stumble on minor bugs or issues. If you do, please let me know and I will do my best to resolve them as soon as possible.